The Credit-Point System

Turning your coaster count into a game

For many coaster enthusiasts, visiting theme parks is not just a hobby- it is also a game. They want to ride as many roller coasters as possible and make a list of which ones they have ridden. In the enthusiast community, this is called “getting the credit”. Once they ride a roller coaster for the first time, they have obtained credit. Since “credit” refers to an enthusiasts’ coaster count, you can only “get the credit” after your first ride on a certain roller coaster. The goal of the game is to get as many coaster credits as possible, or in other words, ride as many roller coasters as you can in your lifetime. This is why you sometimes see adults riding kid’s coasters- it might be a shameless ride meant for kids but it still contributes to your coaster count.

With that out of the way, it’s time to introduce my concept. I am taking this silly little game even further by creating a system where enthusiasts can obtain points in different categories from their “credits”. It aims to unite the community by making an already fun game even more fun! Instead of who can ride the most coasters, it now becomes a game of who can get the most points. And who knows, maybe those points will be useful one day…

This coaster’s location (Tanzania) makes it an elusive credit.

Before explaining the points system, we need to start off with some definitions:

  • New Credit (cp)- the default category every time you ride a roller coaster for the first time. If there is nothing special about that coaster you only get the point for obtaining a credit.
  • Rare Credit (rc)- A certain model of coaster that is unique to its manufacturer or to a certain part of the world.
  • Unique Credit (uc)- When there is nothing else like it currently operating elsewhere in the world. e.g. Switchback, the world’s only shuttle wooden coaster.
  • Elusive Credit (ec)- A roller coaster that is hard to ride, whether it be in a difficult location or a park with limited operating hours. e.g. Roller Coaster at Dream Park in Egypt, a Vekoma SLC in a park and country that enthusiasts don’t normally visit for coasters. Another example is Tornado at Stricker’s Grove. While the park is easy for many enthusiasts to get to, it is only open two days a year making it a difficult credit to get even for American coaster enthusiasts.
  • Ultra elusive Credit (ec+)- An elusive credit that is only operating for a limited time. e.g. a wacky worm at a fair in a random small town in Italy. While the coaster model itself is very common, the location is hard to get to and the coaster is only operating for a short amount of time.
  • Ultra rare Credit (uc+)- A unique or rare credit in an elusive setting. e.g. Cobra at Connyland, being a unique model of coaster from a rare manufacturer, but also in a park in Switzerland that is not easy to get to.
  • Lucky Day Credit (cpX)- The most difficult type of credit to get is a combination of all the categories. A rare or unique credit that is also ultra-elusive, e.g. Time Machine Coaster, currently the world’s only operating next-generation model of the Reberchon spinning coaster, operating sporadically for short periods of time at fairs in different locations in the Netherlands.

With these definitions in mind, here is the breakdown of the point system:

New Credit
Rare Credit
Unique Credit
Elusive Credit
Ultra Elusive Credit
Ultra Rare Credit
Lucky Day Credit
all bonus credit point (bcp) categories in bald text

How it works:

  1. Every time you ride a roller coaster for the first time you get 1 credit point (+1cp) by default. The point is only obtained after physically riding the selected roller coaster.
  2. After riding the roller coaster and getting the +1cp, go to and look up the coaster you just rode to see if it’s eligible for credit bonus points (cbp) and under what categories. If none of these categories apply, you only have the +1cp for riding the coaster, or in other words, “getting the credit”.
  3. If the coaster is eligible for cbp: look at the data on RDCB, the descriptions of bonus point categories, and the point breakdown chart (all listed on this page). From here you can figure out how many cbp you have obtained. Add the bonus points to the +1cp for a total amount of points.
  4. Do this for every new credit. Aim for the coasters that fall under the bonus point categories for the highest possible score!
  5. Feel free to make a list with all the coasters you rode as well as all the points you obtained. Doing this will help keep track of all your points and coaster count. Then it can be easy to add up the total amount of points you have accumulated so far as a coaster enthusiast. You can do it however you want, but I like to organize mine into a table sort of like this:
CoasterPoints CategoryPoints Total
Time Machine Coaster, Kermis Breda funfair+1cp
cpX +100
Thunderhead, Dollywood+1cp1
more or less an example of what it looks like when I list my credits and points
  1. *Bonus categories can be affected by change! As more and more roller coasters are built, there could be scenarios where, for example, a unique or rare credit is no longer unique or rare after a clone of it is built. If points in a bonus category that were already obtained are no longer valid, the points from the affected category are withdrawn, leaving behind the default +1cp for getting the credit.
  2. The system is strictly in accordance with what counts as a roller coaster according to This is the site that most enthusiasts use to help them create their coaster count. It is understandable that what counts as a coaster credit may be subjective to the enthusiast. To combat this, any ride type that is not on the database and not usually considered a roller coaster is not eligible for points, including the default +1cp.
  3. For racing and dueling coasters- some enthusiasts may count both sides as a separate credit but on RCDB they are always listed as one. Unless listed otherwise on the website, the +1cp and any bonus credit points can only be given to the first side that is ridden.
  4. For ride overhauls and/or re-tracking- Sometimes parks like to make drastic changes to existing roller coasters. This could be as simple as a repaint and retheme, or something that creates a new ride experience by changing the type of train and/or the layout. RCDB almost always considers both versions as the same ride. Therefore If both versions of a ride are ridden and each offers a drastically different ride experience, only the version that was ridden first is eligible for points. If the database considers both versions a separate ride (such as RMC conversions) only then can you obtain points for having ridden both versions.
  5. For relocated coasters and traveling coasters: Relocated coasters count as new credits long as the park decides to rename and/or retheme them. This is why the roller coaster database often has separate pages for them. Traveling fair coasters are different because they are usually moved to a different location in the same country and with the exact same name and/or theme. For this reason, If I get a traveling fair credit and ride it again at a different fair not too far away, I can’t count it as a new credit. This is not something I think about anyway, as these coasters are almost never on the database.
  6. Lastly, not every roller coaster is on the website. I talked a bit about traveling fair coasters, and although they do not have rcdb pages on them, they are of a model that is on the website. For example, I rode a Reverchon spinning coaster at a fair in Switzerland. That specific coaster does not have its own page on the database, but plenty of other Reverchon spinning coasters of more permanent installations do. The same goes for any roller coaster that has not yet been discovered and added to the site. The general rule here is that as long as other installations of the same coaster model are on the database, the coaster in question is one hundred percent eligible for points.

*The point system is currently in the Imagineering phase and is subject to change. It has not yet been patented for commercial use. I am in the process of testing this game on my own credit count before seeing if other enthusiasts would be interested in using it. If it is something other enthusiasts will want to use, I then plan on creating an app to make it more user-friendly and easy to follow.

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